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波伊尔夫人最后的派对(Lady Boyle's Last Party)是游戏《耻辱》的第五个任务。在这个任务中,科尔沃·阿塔诺(Corvo Attano)需要潜入在波伊尔公馆举办的化装舞会,消灭正确的波伊尔夫人(Lady Boyle),然后逃脱。

简报[]

任务前,审讯[]

皇家医师安东·索科洛夫(Anton Sokolov)现在已被保皇派关押。通过索科洛夫可以直接打击到那些摄政王最亲近的人。这位帝国中最杰出的人物会有多配合呢?必须说服或者强迫他说出自己所知道的一切。

任务[]

你已经知道了摄政王最坚定的支持者是波伊尔夫人。然而,在波伊尔家族中有三名女性被称为波伊尔夫人:已故波伊尔勋爵的妻子和她的姐妹。索科洛夫在不同寻常的情况下从背后画出了“波伊尔夫人”,他不知道哪一个才是摄政王的盟友。你将会在一个化装舞会之夜被送往豪华的波伊尔公馆,以确定哪位波伊尔夫人是你必须要消灭的对象。

任务前[]

Emily02

艾米丽在早上叫醒科尔沃

早上,科尔沃被艾米丽(Emily)从床上叫醒,她说卡莉丝塔(Callista)允许自己在她洗澡期间来科尔沃的房间里等着,并询问科尔沃自己可不可以呆在这里。如果科尔沃允许艾米丽留下,那她就会在房间里的地板上坐下看书。

走出酒吧后,科尔沃会发现华莱士(Wallace)正在皮耶罗的工作室周围打扫卫生,工作室的门则已经关了。门上贴着一张皮耶罗(Piero)写给科尔沃的字条,向他说明了自己不在工作室这一情况。

Havelock06

哈夫洛克敲打装满老鼠的箱子

彭德尔顿(Pendleton)此时正在关押索科洛夫的废弃狗舍外徘徊,如果科尔沃和他交谈的话,那他会告诉科尔沃自己对于索科洛夫的看法。进入狗舍,可以看到索科洛夫被关在牢笼里,哈夫洛克(Havelock)则正站在笼外一个装满老鼠的大箱子旁。他会先试图和索科洛夫交谈,询问对方摄政王情妇的身份,是她资助了摄政王,使其有购买科技设备和贿赂城市卫队。但索科洛夫非常固执,并不打算告诉哈夫洛克。为了从其口中得到所需的情报,科尔沃接下来需要选择是恐吓还是贿赂他:如果科尔沃选择恐吓他,那哈夫洛克就会从箱子里释放出一大群老鼠进入牢笼,而被鼠群吓得魂不附体的索科洛夫也会随之松口,交出情报;如果科尔沃选择贿赂他,那其就需要找到皮耶罗,从发明家那里获得一瓶国王街白兰地——这是索科洛夫的最爱。

科尔沃能够在酒吧二楼的佣人宿舍里找到皮耶罗,当时他正蹲在洗手间的门外,透过钥匙孔偷窥在里面洗澡的卡莉丝塔。当见到科尔沃时,他会立马站起身来,试图为自己的行为编造一个借口,但最终皮耶罗会承认他在偷窥卡莉丝塔,并请求科尔沃不要把这件事告诉别人。科尔沃可以选择不同意或者向其保证不会说出去。之后便可以向皮耶罗询问国王街白兰地的事请,对方会告诉科尔沃这种酒每瓶里都混合有一滴鲸油,而自己恰好有这么一瓶。虽然皮耶罗并不喜欢这种酒的味道,但国王街白兰地价值昂贵,所以科尔沃需要花钱从他这里购买才行。

在与皮耶罗说完话后,他便自己回工作室去了,而科尔沃此时却可以趁卡莉丝塔正在洗澡开门走进洗手间。浴缸里的卡莉丝塔在见到科尔沃后会呵斥他的这一无礼行为,后者可以选择道歉或者调戏她。如果科尔沃选择调戏,那卡莉丝塔会轻描淡写地拒绝他,并说如果他们不是处于现在这样一个奇怪的时代的话,那她也许会对此感兴趣。而如果科尔沃道歉,但却在她要求自己离开后留在原地,那么卡莉丝塔就会对他表现出厌恶。科尔沃还可以告诉卡莉丝塔皮耶罗偷看她的事情。

波伊尔

索科洛夫绘制的波伊尔夫人

拿到白兰地后,将之送给索科洛夫,他会告诉科尔沃和哈夫洛克摄政王的情妇是波伊尔夫人,但他并不知道具体是哪一位,因为他是从背后角度为她画的像。索科洛夫还说自己被邀请参加一个在波伊尔公馆举办的派对,到时他会在派对上被介绍给波伊尔夫人。得知这一消息后,哈夫洛克决定让科尔沃去派对上除掉这位摄政王的情妇。

离开狗舍时,科尔沃会在门口碰到彭德尔顿。对方会交给他一张密封的字条,并请求他帮忙转交给去波伊尔公馆参加派对的肖勋爵(Lord Shaw)。彭德尔顿会描述说这名贵族是个“相当粗鲁的人”,脸上“戴着一副狼面具”。由于字条是密封的,科尔沃无法得知它的内容,将其带给肖勋爵可以激活一个次要目标

Hound Pits-Emily-Havelock

艾米丽和哈夫洛克

接下来如果科尔沃出门,等到哈夫洛克走进酒吧院子的时候,就可以看到他和在那里的艾米丽闲聊。艾米丽会询问海军上将有关海战和海盗的问题,表示自己对于他的经历很感兴趣,并解释说自己作为一名女皇,未来她“将不得不亲自击沉许多敌舰”。哈夫洛克在回答艾米丽的问题时会显得相当生硬,似乎并不知道该如何与她交谈,但他随后会告诉艾米丽,自己的故事“不适合年轻女孩听”。之后艾米丽会询问他船上是否有女巫,哈夫洛克满足了她的求知欲,证实了船上确实有女巫,并且他还声称她们能够控制鲸鱼和引发风暴。不过,哈夫洛克对于这个话题感到越来越不自在,最后会建议他们停止这场对话。

潜入[]

当科尔沃随塞缪尔(Samuel)来到地产区后,船夫会把停在运河上。科尔沃可以在停船地点附近的一座桥上看见一名高脚小子向几名恸哭者射击的场景。下船后,他可以先探索一下这个区域,也可以直接前往波伊尔公馆。想要混进派对有许多种方法,其中包括:

科尔沃可以通过从波伊尔公馆附近的建筑物“瞬移”越过围栏进入公馆的庭院或者花园。如果科尔沃有二级瞬移,他还可以先瞬移到运河对面的屋顶上,然后通过街边的路灯连续瞬移,越过路障进入中立区域。一旦进入庭院,他便可以从公馆的前门、后门或者二楼阳台门加入派对。

或者科尔沃也可以通过另一种更合法的方式进入公馆——使用派对邀请函。在从塞缪尔的船上来到公馆所在的那一边河岸后,可以发现在靠近公馆外墙边上有一道低矮的栅栏,翻过它后能够进入一条浅浅的走道。科尔沃需要顺着这条走道悄悄溜过一名巡逻的守卫官和一名高脚小子(在高混乱下是两名)。走道的尽头是一道木质路障,科尔沃必须摧毁它才行,不过这有可能会引起巡逻警卫的注意。

破坏路障后,科尔沃会进入中立区域。他将遇到三个正在波伊尔公馆门口等待朋友的派对宾客,其中一位名叫玛蒂(Mattie)的女士会在等待过程中不小心丢失她的邀请函,它会被风吹到不远处。科尔沃可以捡起这封邀请函,然后利用它进入派对。如果科尔沃在之前的“欢愉之屋”任务中洗劫了邦廷(Bunting)的保险箱,那么在这里他也可以使用从保险箱里拿到的艺术商人的邀请函进入派对。

一旦科尔沃进入庭院,那他将不会再被视为敌人,除非他做出具有攻击性的行为。他可以带着机械心脏和武器自由走动,只要不使用它们就行;他也能够自由使用自己的超能力,只要不伤害到其他人就可以。

File:守卫宿舍路线入口.png

通往守卫宿舍大楼的入口

File:波伊尔公馆下水道.png

位于波伊尔公馆下方的下水道

再或者科尔沃还可以通过公馆右侧的一栋废弃大楼走公馆内部守卫宿舍的路线进入派对现场。科尔沃需要先绕开在公馆前方道路上巡逻的高脚小子,然后跟在一名在大楼周围来回走动的守卫官身后,使其失去行动能力后进入楼内。

进入大楼后,迎面是一条短走廊,走廊尽头是该建筑的楼梯间,那里会有一群恸哭者——科尔沃需要悄悄溜过或者将他们全部解决后才能上楼梯。顺着楼梯来到顶楼,在该层其中一个房间的桌子上能够找到一枚骸骨护符。这里有一扇木门通向外面的一个小阳台,而在阳台正对面有一扇开着的窗户,这扇窗户正是通往波伊尔公馆的守卫宿舍。从窗户爬进去后,可以在里面找到一把挂在桌子旁的钥匙,用它科尔沃能够离开宿舍,进入公馆而不被发现。

此外还有另一条通往守卫宿舍的可能途径——一旦科尔沃想办法爬到公馆与大楼之间的聚光灯上,他就可以利用建筑外的壁架和管道系统瞬移到阳台上。值得注意的是,当科尔沃接近聚光灯时,附近可能会涌出来一群老鼠,需要迅速向聚光灯瞬移来避开它们。

最后科尔沃也可以通过下水道进入波伊尔公馆。他需要先使用“附身”能力控制水里的一条,接着从下水道游到公馆下方,然后解除附身。在下水道门附近的水中可以找到一把钥匙,科尔沃可以用它来开门进入公馆地下的酒窖。从那里他能够走楼梯进入派对,不过在这一过程中需要注意在该地区巡逻的守卫。

参加派对[]

Aristocrats01

简·布莱尔夫人和另外两名戴面具的宾客

加入派对后的科尔沃除非做出不当或者具有攻击性的行为,否则他将不会被视为敌人。派对的宾客和警卫都只会把他当作是一名打扮成臭名昭著的“戴面具的恶棍”——摄政王当局给科尔沃的伪装身份取的绰号——的普通客人。

进入派对后,科尔沃必须要找到并消灭他此行的目标,波伊尔夫人。然而,参加派对的三位波伊尔夫人全都穿着除颜色外完全相同的衣服,且每次游玩本关卡时,目标的身份都有可能会随机发生变化。科尔沃可以进行调查,试图找出哪一个才是“真正的”波伊尔夫人;也可以直接杀死她们当中的任何一位或者全部。

调查[]

科尔沃能够通过多种方式来查明波伊尔夫人的身份:

Misswhite

怀特小姐

06 brisby

布里斯比勋爵

科尔沃可以用一杯酒来贿赂派对的宾客怀特小姐(Miss White),她会向其透露两个波伊尔姐妹的身份和她们所穿衣服的颜色,这样通过排除法便能间接确定所有三人的身份。然而,她的暗示并没有指明哪位波伊尔夫人是本关的目标。科尔沃也可以去找布里斯比勋爵(Lord Brisby),他会告诉科尔沃目标的名字,同时还会提供波伊尔夫人的非致命解决方法。

Boyle mansion wall of light

被光之壁保护着的通往公馆二楼的楼梯

到公馆的二楼去寻找线索也是一条调查的途径,那里是所有波伊尔姐妹卧室的所在地。只不过该区域被认为是派对宾客的禁区,在大多数情况下,如果科尔沃在那里被人发现,那他将会被认定为是敌人,并遭到攻击。

科尔沃有好几种方法能够到达二楼而不被人发现:首先他可以关闭阻挡着通往二楼主楼梯的光之壁,然后上楼。为此他需要找到设备的控制面板和为之提供动力的鲸油罐,这些都位于一间上锁的储藏室里,房门的钥匙能够从附近的一名守卫身上偷到;或者科尔沃也可以直接附身一只老鼠从通风口钻进去。

其次科尔沃也可以走位于宴会厅附近的佣人通道楼梯前往二楼,不过那里会有一名守卫负责把守,科尔沃需要使他失去行动能力或趁他离开时再上楼。

再或者科尔沃也可以从公馆的花园到达二楼,在那附近有一名守卫看守着通往公馆二楼卧室的阳台。科尔沃可以直接瞬移到阳台上去,那名守卫不会对他产生敌意,将其解决后,科尔沃便能开门进入二楼。

科尔沃还能够借助自己的超能力前往二楼:比如他可以附身一只朝向二楼主楼梯走廊上的老鼠,然后钻进楼梯附近的一处通风口中,顺着通风口的管道往里走会遇到一处分岔,在此处往右便可以到达楼上的一间卧室;再比如科尔沃也可以在离开宾客和警卫的视线后使用二级的“扭曲时间”能力停止时间,然后收起武器加速冲过光之壁上楼。(注意:有时候会有守卫站在楼梯的顶部,这种情况下科尔沃需要藏在楼梯的中间部分,等他离开后再上楼。)

File:波伊尔夫人的日记和钥匙.png

莉迪亚·波伊尔的日记和地下室金库的钥匙

每个波伊尔姐妹的房间中都会有一本房间主人的日记,而在“真正的”波伊尔夫人的日记旁会有一封来自摄政王的情书,情书内容揭示了她的身份和她所穿服装的颜色。此外在目标的房间里还可以找到一把顿沃塔的万能钥匙,这在下一个任务中将会为科尔沃提供一些便利。艾斯玛(Esma)和韦弗利(Waverly)的房间由一条穿过阁楼的密道相连,两个房间中的密道门都可以通过手动或者拉下门拉手打开,从这里走能够避开二楼的守卫。莉迪亚(Lydia)的房间则在二楼走道的另一侧,科尔沃必须绕过或者解决掉巡逻的守卫才能到达那里。

最后科尔沃还可以通过一些细节来分辨出每位波伊尔夫人的身份。比如他可以使用机械心脏来进行调查,对着波伊尔姐妹使用心脏可以得知她们各自的名字。又或者科尔沃也可以通过观察三人的行动来分辨她们的身份。当三人在公馆中闲逛时,她们都会发表一些评论,其内容因人而异:

  • 韦弗利会谈及当前的社会,说它已经今非昔比。
  • 经过科尔沃身旁时,艾斯玛会说再多喝几杯后,她可能会发现科尔沃的面具很有吸引力。
  • 莉迪亚则犹豫不决,不知道自己今晚会选谁一起过夜。

消灭[]

查明目标的身份后,科尔沃可以在派对期间的任何时候杀死她,也可以与目标交谈,引诱她到一个更加隐秘的地方,然后再将其消灭。如果科尔沃选择在众目睽睽之下刺杀目标,那么在场的督军会使用音乐盒阻止任何魔法的使用,同时严重阻碍他的行动。

而如果选择更隐蔽的方法,科尔沃就需要先与目标对话。邀请她们喝一杯的请求都会遭到拒绝,只不过三人因为个性相异而导致表现出来的反应各有不同:韦弗利会说女主人在自己的派对上被人看见喝酒是不合时宜的,艾斯玛会说她“已经见过两个(像科尔沃这样的人)了”,莉迪亚则会对科尔沃的缺乏创意表示失望。而正确地猜测出眼前波伊尔姐妹的身份会得到她们的肯定,并引起她们的兴趣。

通过阅读三人的日记能够对她们的性格有一定了解,这将在接下来的对话中派上用场:

File:Waverlyboylerejection.png

韦弗利·波伊尔拒绝科尔沃

如果目标是韦弗利,科尔沃可以利用她的多疑,告诉她其生命正处于危险之中,而自己知道是谁在跟踪她。得知这一消息的韦弗利会要求科尔沃到地下室与自己会面,说在那里他们可以进一步讨论此事。解决韦弗利时需要小心,因为怀特小姐有时候会去地下室,这可能会导致出现一个不必要的目击者。在从厨房到地下室的楼梯上将韦弗利勒晕,然后使用操纵杆打开地下室的铁门,把失去知觉的韦弗利扛到地下室中会更容易一些。而如果科尔沃要求与她私下交谈的话,韦弗利会断然拒绝科尔沃;直接告诉韦弗利自己来这里是为了刺杀她的话会导致其呼叫警卫。

File:Esmaboylequote.png

热情的艾斯玛·波伊尔

如果目标是艾斯玛,科尔沃可以利用她贪得无厌的性欲。在经过一番闲聊后,艾斯玛就会带着科尔沃走佣人通道楼梯来到自己位于二楼的卧室(把守楼梯的守卫不会试图逮捕科尔沃,因为他和女主人在一起),然后科尔沃便可以在那里干掉她。如果科尔沃选择使用手枪作为凶器的话,那么枪声有可能会引起二楼巡逻守卫的警觉。或者,科尔沃也可以告诉艾斯玛自己是来刺杀她的,让她相信这一切都是一场情趣角色扮演游戏,然后再说服她带自己上楼或去地下室里见自己。

File:Lydiaboylemusic.png

莉迪亚·波伊尔带领科尔沃前往音乐室

而如果目标是莉迪亚,科尔沃可以利用她对于音乐的爱好。同她对话后莉迪亚会把科尔沃带到音乐室,在那里她会要求科尔沃用钢琴弹奏一些能够打动自己的东西。由于音乐室也对客人和佣人开放,所以要想在这个地方暗杀莉迪亚是非常困难的,很有可能会引起不必要的注意。不过,如果科尔沃拥有“暗影击杀”能力的话,那么想要做到这一点就容易多了,因为不会留下任何犯罪证据。

或者科尔沃也可以在音乐室门口附近解决莉迪亚后使用二级的“扭曲时间”能力,这将使他有足够的时间扛着昏迷或者死亡的莉迪亚穿过隔壁房间,到达厨房和地下室之间的楼梯。假设这些地方事先已经被清理过了,那科尔沃就可以把她藏起来以防被人发现。

然而,若是科尔沃在陪莉迪亚去到音乐室后就不再理会她,之后莉迪亚便有可能会为了去拿更多的白兰地自行离开前往地下室。告诉莉迪亚自己是来救她命的话会导致其不信任科尔沃,并叫来警卫。

如果科尔沃说有人想在地下室见她,那么莉迪亚也能够被引诱到那里。

又或者,科尔沃可以选择替代解决方案:只要他设法秘密或者公开地杀死全部三位波伊尔夫人,那他就无需找出哪一个才是正确目标,直接就可以完成任务。

非致命解决方法[]

Ladyboylebrisby

Lady Boyle being taken away by Lord Brisby.

If Corvo talks to Lord Brisby, the partygoer wearing the rat mask in the smoking room, he will reveal his undying love for Lady Boyle. He will say that if Corvo can deliver Lady Boyle to him, Brisby will make sure that she is never seen again. As such, the mission can be completed by rendering Lady Boyle unconscious and delivering her to Lord Brisby in the cellar.

In order to accomplish this act without being seen, Corvo must take/follow Lady Boyle to a secluded location. Speaking with her as noted above is perhaps the easiest method; based on what Corvo says, she will go to different locations within the manor, sometimes even directly to the basement where Lord Brisby is waiting. Corvo can also possess Lady Boyle and make her walk into the basement, where he can then knock her unconscious.

Post-Mission[]

06 pendleton

Pendleton speaks to Corvo about the mission.

After arriving at the Hound Pits with Corvo, Samuel will mention that Lord Pendleton said he would be waiting for Corvo's return. He recommends looking for Pendleton in the wine cellar and afterward, heads to the pub for a drink.

Pendleton can be found gazing out at the river from the balcony on the second floor. He will congratulate Corvo, saying that another noble is dead and that he feels nothing for Lady Boyle, because she helped Burrows kill the Empress. If Corvo delivered the letter to Lord Shaw, Pendleton will give him a rune, explaining that it is a family heirloom. If Corvo does not deliver the letter to Shaw, Pendleton will be irritated and will passive-aggressively note that he will not put "undue strain" on Corvo in the future. In this instance, Pendleton will reveal some of what the letter said, noting in particular that he made an untoward comment about Shaw's wife, saying that she has "the face of a plague rat."

After Pendleton is finished speaking, he will inform Corvo that Havelock and Martin would like to see him.

Side Objectives[]

Lord Shaw Duel

The duel with Lord Shaw.

  • Corvo can deliver a letter from Treavor Pendleton to Lord Montgomery Shaw, the partygoer wearing a wolf mask. When Shaw opens the letter, it will reveal that Pendleton has offered Corvo as his substitute in a duel with Shaw. If Shaw is shot during the duel, he will be killed.
    • During the duel, Corvo will not be considered hostile for drawing his pistol nor for killing Shaw, as the whole ordeal is witnessed by seconds.
    • To complete this mission in a non-lethal playthrough, Corvo can switch to sleep darts during the countdown. Alternatively, it is possible to use Bend Time II at the conclusion of the countdown, blink behind Shaw, choke him, then blink back before the time freeze effect ends.
      • If Corvo uses the sleep dart on Shaw during the duel, the two guards standing as witnesses will still act as though he is dead. It is unknown if this is intentional or an oversight.
      • Using Bend Time may cause the game to read the count as incomplete, and the guards may turn hostile as a result.
    • If Corvo turns before the count is completed, the guards will tell him to turn around. If Corvo fires before the count is completed, all three will become hostile.
    • Participating in the duel does not count as being "detected."

Special Actions[]

  • Discovered Lady Boyle's Identity
  • Delivered Lady Boyle To Her Admirer, Lord Brisby
  • Defeated Lord Shaw In A Duel
  • Signed Lady Boyle's Guest Ledger

General Mission Notes[]

  • If Corvo is discovered and the alarm is raised, either one or all of the Lady Boyles will hide in Waverly's room, where they can be killed.
  • If the alarm is raised, various Overseers will activate their music boxes, preventing the use of supernatural powers and potentially making escape difficult for Corvo.
  • Under most circumstances, Corvo will be attacked if detected while on the second floor. However, if he is invited upstairs by Esma, the guards will not consider him hostile, allowing him to follow her to her room.
  • Mothwhale02

    Ramsey and Miss White.

    Should Corvo linger too long at the party, a guard may approach him and ask for his identity. This can be avoided by saving frequently, or by holding the "Boyle Party Invitation" which can be stolen from Bunting's safe.
    • Additionally, should Corvo bother Miss White's friend Ramsey – the man in the whale mask – too much, he will alert the guards to Corvo's presence. A guard will then ask Corvo his name. Corvo can lie and claim to be Treavor Pendleton; the guard will then ask Corvo to leave or force him to attack. Alternatively, Corvo can pretend to be drunk, and the guard will let him go on his way.
    • Curiously, even if Corvo obtained Bunting's invitation, he cannot claim to be the art dealer when approached by the guard.
Boyleguestbook

Boyle guest ledger.

  • It is possible for Corvo to sign the guestbook near the door of the mansion's foyer. On interacting with the book and signing his name, it will display "Corvo Attano" at the bottom. This has no effect on actual gameplay; however, a note will be found in the next mission bringing the matter to Hiram Burrows' attention.
  • In order to unlock the "Well Mannered" achievement, Corvo must blend into the party and not arouse any suspicion. This can be achieved as long as Corvo does not harm any guests in front of others (and keeps unconscious or dead bodies out of sight), does not use offensive magic such as Devouring Swarm, and is not caught trespassing. Corvo will be able to use Blink, Dark Vision, and other non-offensive magic, and can also carry his weapons openly without arousing suspicion (though the guards will politely ask him to put them away). Corvo can use either the lethal or the non-lethal solution when dealing with Lady Boyle, but it must be done in a secluded area where no one will see.
  • The real Lady Boyle is chosen randomly upon first entering the Boyle Mansion. By quicksaving beforehand, it is possible to play the mission with a specific target in mind. Corvo may speak to Lord Brisby to quickly identify the target's name.
  • Much of this mission's available gold is only obtainable by pickpocketing the party's guests. Partygoers will comment, telling Corvo to stop, or sometimes encouraging him (a guest in the smoking room claims that "everyone does it" and says that a servant of his "sewed [him] an extra pocket, just for the occasion"). Being seen pickpocketing twice by the same guard within a space of about twenty seconds causes Corvo to become detected, so he must be careful not to pickpocket too often in the same area.
  • Once Corvo enters the Boyle property from the guards' quarters, all tallboys on the street disappear (guards still exist) until he deals with Lady Boyle and returns to Samuel's boat.
  • If at least one of the Boyle sisters is spared, a letter and a rune will appear in Corvo's room, sent out of gratitude for his mercy.
  • Miss White may sometimes take the servants' staircase to the rooms upstairs. She will most likely set off an alarm or two, causing the guards to go on high alert and to kill her for trespassing.

Trivia[]

  • After Sokolov has been interrogated or bribed, he will mention that Corvo "already [has] a mask" to wear to the party, even if he has never seen it.
  • The song playing at Lady Boyle's party is called "Welcome to My Party".
File:Aristocratsboylegame.png

Party guests, discussing the Boyle sisters' game.

  • While at the party, Corvo can hear some crude dialogue between the guests:
    • Many will comment on how drab and boring the party is. The Boyle sisters have done guessing games at parties previously and the guests are unimpressed that the game is being repeated.
    • In the smoking room are two male guests, one of whom is attempting to get the other - Byron Alderdice - to speak his mind about the Lord Regent and subsequently be arrested.
    • Mattie and the other aristocrats just outside the front gate may comment on how they plan to harass another guest named Emma.
      • There is, indeed, a female party guest inside the mansion who goes by the name of Emma - though, she introduces herself as "Ella".
    • The male aristocrat accompanying Mattie and her other female companion is named Harold.
    • Some female guests may comment on Corvo's mask, acknowledging it with either interest or disgust.
    • Much of the dialogue spoken displays the self-absorbed lifestyle of most of the aristocrats in Dunwall.
  • The mission is loosely modeled on the story The Masque of the Red Death by Edgar Allen Poe.
  • An Officer at the front door will first greet Corvo, then when activated offer a choice to go into the foyer. While doing this, he says "Allow me" or "I'll get that for you, sir", implying that he opens the door for Corvo
  • If Corvo obtained the party invitation from Bunting's safe, the guard at the gate will address him as "Mr. Bunting".
    • If Bunting was left alive at the end of the House of Pleasure mission, he will appear in front of the estate without a mask and infuriated. The reason will be revealed by the guard at the gate, stating that someone tried to join the party while claiming to be Bunting.
  • Even if Corvo correctly identifies each of the sisters, they will not offer him the Boyle cameo as promised. There appears to be no way to obtain the Boyle cameo other than stealing it from the chest in the attic.
  • Even if Corvo has not been identified in any previous mission, a female guest will still say that his mask "is just like the wanted posters."
  • It is possible to kill/knock out and hide every person inside the mansion without being detected and thus attain the "Well Mannered" achievement.
  • The guard on the balcony tells Corvo that he should not be there, but when spoken to again he says he does not care what the nobles do.
  • Upon Corvo drawing his weapons, the guards will tell him to put them away, but they will go no further than giving him a stern warning.
  • According to Dr. Galvani's Journal, Lady Boyle's party takes place on the 28th day of the 7th month, the last day of the Month of High Cold.
  • If Corvo uses an alternative route to gain entrance to the Boyle Mansion, such as via the guard quarters or the sewers, then Mattie and her companions will not make an appearance.
File:Jello dishonored.png

Corvo destroying the jello.

  • "Jello" molds can be destroyed just like any other breakable objects.
  • In high chaos, a few guests -- including Miss White -- will sneeze upon occasion.
  • If Corvo continues to bother a guest in a brown mask standing in the smoking room, the man will tell Corvo that he is leaving and that he cannot believe he attended a Boyle party.
    • The guest will walk to the front door and stand in front of it, but he will not actually leave the mansion.
  • Even if every person inside the mansion has been killed or knocked out, voices can still be heard laughing and talking in the background.
  • The balloons hovering outside near the grounds to the estate can be destroyed. They will explode and whole clusters can be destroyed via chain reaction with but a single shot. Afterwards the debris will fall onto the grounds. The guards do not care even if the debris lands on top of them.
  • The loudspeaker tucked under the bridge leading to the Boyle Mansion can be dislocated and knocked into the water. If shot with crossbow bolts it will survive the crash and can be found intact (though non-functioning) later at the bottom of the riverbed.
  • Eating an apple in the room with the guard of the gate will have a nearby guard exclaim "My apple! Just who do you think you are?!", though no negative effects occur after said event.

Gallery[]


Mansion Layout[]

Low Chaos Walkthrough[]

High Chaos Walkthrough[]

Template:Navbox Missions

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